[XviD-devel] reduced resolution VOPs (rrv) and all sort of things
xvid-devel@xvid.org
xvid-devel@xvid.org
Fri, 6 Dec 2002 18:39:37 +0100
Hi,
i'm quite away/busy/etc.. these times but
let's take few time to describe a little
the rrv stuff: basically, the error correction
*only* is transmitted at half the resolution. That
is after iDCT and 8x8->16x16 upsampled you've
regained the full resolution. Motion prediction
is not at half resolution, and this is a cool
thing: you can still take advantage of the
previous, detailed, frames. The only thing
is that you're moving 16x16 blocks with
(averaged) motion vectors, instead of the
usual 8x8 ones. B-VOP are not subject to
rrv coding (I wonder why...). My feeling
is that this would be useful for fast-moving
scenes to alternate full/half P-VOP, not
to spoil the bitrate with transient details.
I roughly tested the idea, but I have nothing
conclusive as of now. Ok, I'll try to setup a
binary of my toy codec next week, with rrv
stuff in it, so people can try to have an
opinion by theirselves...
Marc FD (and whoever is interested): I'll be
co-organizing this coding-party
http://www.stateoftheart.fr.st/
next week. it's a very good opportunity for
MPEG4/code/etc.. informal chitchat. We'll also
have some conferencing equipement handy,
so we could even improvize a presentation
/ show / technical workshop / whatever...
(if the party leave us some time to ;)
see ya,
Skal