[XviD-devel] FIXED - 3 warp point GME

Christoph Lampert chl at math.uni-bonn.de
Sun Jun 29 19:21:06 CEST 2003


Hi,

I just fixed the stupid bug of GME (it still wrote "2 warp points" to the
bitstream instead of "3").

Now you can start testing...

gruel




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