[XviD-devel] FIXED - 3 warp point GME
Christoph Lampert
chl at math.uni-bonn.de
Sun Jun 29 19:21:06 CEST 2003
Hi,
I just fixed the stupid bug of GME (it still wrote "2 warp points" to the
bitstream instead of "3").
Now you can start testing...
gruel
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