[XviD-devel] big trellis bug

skal skal at planet-d.net
Mon Nov 24 18:12:59 CET 2003


	Hi all

On Sun, 2003-11-23 at 19:36, Michael Militzer wrote:

> I suggest to solve the problem as Skal suggested: Simply introduce a
> threshold and don't optimize big levels at all. 

	i've sent GomGom a new code that handles this big
	levels separately... should hopefully be ok to fix 
	the overflow problems...

	bye!
Skal



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