[XviD-devel] [CVS commit] devapi4 -- Big levels handling in trellis
Edouard Gomez
ed.gomez at free.fr
Mon Nov 24 23:19:28 CET 2003
I noticed no problem during my tests. Let's see if someone else find
one.
2003-11-24 22:05:38 GMT patch-109
Summary:
Big level handling in trellis.
Revision:
xvidcore--devapi4--1.0--patch-109
Trellis was treating big levels exactly the same way as lower ones.
In some cases, trellis was doing wild optimizations favoring a 0
because the distortion introduced by that big coeff change was acceptable.
But visually this could result in some nasty blocks with wrong
chroma information or similar brutal changes in other planes as well.
Skal added big levels handling where trellis just tries to minimize
the cost varying the run value only. No level modification is done
anymore.
modified files:
TODO src/utils/mbtransquant.c
--
Edouard Gomez
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