[XviD-devel] Fwd: is a bug?
Michael Militzer
michael at xvid.org
Fri Sep 3 03:47:11 CEST 2004
Hi all,
I received this 'bug report' today by private mail. Actually, it's not
really a bug because it just describes a potential situation where we
might do a diamond search twice but without any bad side effects (apart
from the speed loss).
I believe the report is correct and it might indeed be possible to
slightly speed up extsearch by adding some more checks. The question is
just whether the additional checks would really make things faster or
whether the described case(s) are so rare that no speed-up is achieved.
However, the (0,0) case should be rather frequent...
Michael
----- Forwarded message from µËÐÛÊé <dengxiongshu at yulong.com> -----
Date: Thu, 2 Sep 2004 17:24:47 +0800
From: µËÐÛÊé <dengxiongshu at yulong.com>
Reply-To: µËÐÛÊé <dengxiongshu at yulong.com>
Subject: is a bug?
To: michael at xvid.org
Dear michael:
When I read xivd source code,and I read function of SearchP in
estimation_pvop.c,and I find when MainSearch start from vector(0,0) used
xvid_me_DiamondSearch, if result motion vector is vector(0,0) and if define
XVID_ME_EXTSEARCH16 , then it will reapt seach from vector(0,0) used
xvid_me_DiamondSearch,it is necessarily? I think it should check
(MVequal(startMV,zeroMV)),and don't neet to search again.
thanks
your friends
xiongshudeng, deng
mobile£º86-13246602770
e_mail£ºdengxiongshu at yulong.com
xiongshudeng at sohu.com
xiongshudeng at hotmail.com
----- End forwarded message -----
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